EVERSPACE
#21
Już mam kupione, czekam na patch do hotasa Smile
[Obrazek: Pic0g16.jpg]
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#22
W takie gry wygodniej grać na padzie...
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#23
ja gram na padzie , ale celowniczek naprowadzam głową ( VR) , dochodzę regularnie do polowy "stage 3" a później mnie juz klepią , jak dotąd zginałem 20 razy Smile
a wam jak idzie i jak sobie radzicie z Corvetami i wiekszymi statkami ? run/challenge ?Smile

Edit 1. Jesli ktoś to jeszcze odpala w VR to niech da znac jak centrować obraz w goglach.

Edit 2. Stwierdzam ze mam o wiele większa frajdę w Everspace niż na RESie w Elitce.
Born too late to explore the earth, too soon to explore the stars...
At least I was born in time to do it in VR.


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#24
(11.06.2017, 20:47 UTC)2M1R napisał(a): W takie gry wygodniej grać na padzie...

A w życiu.
[Obrazek: Pic0g16.jpg]
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#25
Dobra, mam pytanie - czytam sobie w necie że everspace obsługuje cross platform z Xbox One.

Kupiłem wersję pudełkową big bang, czy ją da się spiąć z xbox, czy trzeba kupić grę jeszcze raz na ms store?
[Obrazek: Pic0g16.jpg]
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#26
Nie wiem ,a czym ta cross platformowość ma sie objawiać ?. Gra ma tryb tylko singla.
Born too late to explore the earth, too soon to explore the stars...
At least I was born in time to do it in VR.


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#27
Tym że mając grę można grać na xbone lub na pc, w zależności od tego na co masz chęć.
[Obrazek: Pic0g16.jpg]
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#28
Kurcze 2 świetne gry zgrały sie dzis czasowo z updatem ..co tu wybrac, co wybrac Smile

Patch 1.1.0 - Changelog
17 SIERPNIA - ROCKFISH GAMES
We've just released a new update. Highlights include the promised Hardcore Mode, TrackIR support and fully customizable controls for HOTAS, Joysticks and Gamepads.

Here's the complete list of changes:


New Features
Added Hardcore Mode
Windows (64bit): Added Joystick and HOTAS support
Windows: New controls menu to freely configure Mouse/Keyboard, Gamepad and other input
Windows: Added TrackIR support
VR: Added mouse / keyboard support
Added new languages: Chinese (Traditional), Japanese, Korean
Added a spectator camera that can be activated during Action Freeze mode
Added basic colorblind option affecting HUD marker colors
Added option to select the anti-aliasing method (Off / FXAA / Temporal AA)
Added option to change the screen percentage in non-VR mode
Added option to toggle Motion Blur
Added option to toggle Chromatic Aberration
Mac: Steam Achievements and backer rewards (via Steam) now working on Mac
Born too late to explore the earth, too soon to explore the stars...
At least I was born in time to do it in VR.


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#29
(17.08.2017, 16:42 UTC)Yata_PL napisał(a): Kurcze 2 świetne gry zgrały sie dzis czasowo z updatem ..co tu wybrac, co wybrac Smile

Patch 1.1.0 - Changelog
17 SIERPNIA - ROCKFISH GAMES
We've just released a new update. Highlights include the promised Hardcore Mode, TrackIR support and fully customizable controls for HOTAS, Joysticks and Gamepads.

Here's the complete list of changes:


New Features
Added Hardcore Mode
Windows (64bit): Added Joystick and HOTAS support
Windows: New controls menu to freely configure Mouse/Keyboard, Gamepad and other input
Windows: Added TrackIR support
VR: Added mouse / keyboard support
Added new languages: Chinese (Traditional), Japanese, Korean
Added a spectator camera that can be activated during Action Freeze mode
Added basic colorblind option affecting HUD marker colors
Added option to select the anti-aliasing method (Off / FXAA / Temporal AA)
Added option to change the screen percentage in non-VR mode
Added option to toggle Motion Blur
Added option to toggle Chromatic Aberration
Mac: Steam Achievements and backer rewards (via Steam) now working on Mac

łaaaaaałłł dzięki!

Nosz pięknie!

EDIT:

hmmm jak na razie nie działa mi ani TrackIR ani HOTAS...
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#30
(17.08.2017, 16:53 UTC)Robinus napisał(a): hmmm jak na razie nie działa mi ani TrackIR ani HOTAS...

może ten patch z dzisdiaj rozwiążę problem:

Patch 1.1.2 - Changelog
25 SIERPNIA - ROCKFISH GAMES
We've just released yet another quick patch, most notably adding sensitivity sliders for all axes.

Here's the small list of changes:

New Features
  • Added sensitivity sliders to the axis settings in the controls menu

Tweaks
  • VR: changed standard mouse control mode to be independent of device orientation
  • Set LOD scaling to less agressive values

Bugfixes
  • Fixed problems with rebinding the Pitch and Hover axes in one go when using an Xbox Controller
  • Fixed wrong ship banking values in Action Freeze Mode leading to jumpy contrails
  • Fixed that the game would switch to gamepad mode when a gamepad / joystick device was detected even though it wasn't used
  • Fixed some issues with HOTAS/Joystick bindings that were not recognized, notably those emulated by Thrustmaster T.A.R.G.E.T
  • Fixed Okkar Corvette Energy Discharge firing if player is cloaked
  • Fixed Okkar Frigate not dealing collision damage when destroyed
  • Fixed that after loading a pre-1.1.0 savegame, some default keys were mapped to MiddleMouseButton that shouldn't have been
  • Fixed warships not appearing in Hardcore Mode after having defeated Gorc
Born too late to explore the earth, too soon to explore the stars...
At least I was born in time to do it in VR.


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